InReverie is a semi-casual "World of Warcraft" Horde guild on the Zul'jin server. Established in early 2005, it remains as one of the still existing original guilds on the server. Those wishing to raid in InReverie can find in-depth information in the Raiding in InReverie post.
II. Mission Statement
InReverie is a guild of friends. We pride ourselves on our generosity toward each other. We choose to look past greed because this is what breaks groups apart. We are a strong core of players, skilled both at playing wow and at helping fellow guildies. We do this because there is no point in compromising the guild just for phat loot. We choose to respect each other knowing that InReverie will continue to grow and prosper.
III. Rules and Conduct
3.0 The following rules of conduct are expected of all guild members at all times.
InReverie is a mature raiding guild. Members are expected, regardless of their age, to act in a mature manner.
Members are expected to treat all players with dignity and respect.
Members are expected to agree to and uphold all of Blizzard's Terms of Service.
Members can not raid with other guilds outside our own in any raid instance that you are saved to if you beat a boss unless permission is explicitly given by an officer.
Members can not apply to another guild while they are a raider of this one.
Regardless of rank, Raiders, Members, and Friends/Family are expected to uphold all of the same guild regulations.
Members are allowed an unlimited number of alts in the guild.
Raiders and any members that attend an InReverie raid will be held to a high standard of excellence which includes both performance and preparation.
Current raiding schedule is Tuesday, Thursday and Sunday, 7:30-11 pm EST (Server Time), with a 10 minute break mid-raid, usually around 9:30 pm
Raiders are expected to sustain an attendance of 75% or better to retain their raider rank.
Raiders are expected to post all absences with advanced notice with the exception of emergencies. Failure to give notification may result in the loss of your raider rank. Verbal notification except in the case of emergencies will be disregarded.
Requirements for progression raid slots:
- Minimum 680 ilvl
- The latest LFR completed within a reasonable amount of time
- Research into each boss fight and your role
- Preparedness including: gear is to be fully gemmed (rare quality gems), enchanted, you must have consumables for a full night of raiding (potions, flasks and food) - people not prepared will not be permitted to raid
- Mods: DBM and EPGP Lootmaster
Raiders are expected to respect the decisions of the raid leader, and to follow instructions completely.
Vent or Mumble 3.4
Mumble is required to raid and is to be used in a mature and respectful manner in public channels.
The primary purpose of Mumble is for conducting raids. Information for accessing the guild's server is posted in the guild information tab in-game (J)
Guild Leader 4.1
Highest guild authority who must ensure that the guild continues to progress and grow stronger while adhering to the founding principles.
Enforces guilds mission, issues warning, and can remove guildies via officer voting. They serve administrative roles within all aspects of the guild.
Honor Guard 4.4
Honor Guards serve several functions within the guild such as class leads, raid leaders, or administrative roles. They have been given authority in areas that they excel in, and assist officers in operational areas.
Proven and sworn to the guild's mission. They not only uphold the mission statement and guild rules, but dedicate themselves to the guild progression in end game content. Raiders are expected to be in the guild raids when they are online. We do not have a required % attendance to maintain guild membership and be eligible to attend raids, but do require 75% attendance to maintain Raider rank. If a raider falls below the 75% attendance mark (averaged over 60 raids) it is at the discretion of guild management to demote them until they can regain their commitment to raiding - this may or may not affect raid invites and raider perks will be lost until the raider rank is regained. Raiders will be given priority invites to raid*. Raiders are held to a high standard which includes not only play, but raid preparation. We do not impose spec on any player, but rather allow your own choices determine the level of competitiveness for invite. The spec choice and the consequences are yours to deal with.
Raiders are given perks in addition to priority invites to the raid, these include:
- Unlimited guild repairs
- Flasks and potions for raid nights (provided they are available in the guild bank)
- Enchants and gems (if the guild bank has supply)
- Bonus gold payouts for completing the current raid tier difficulty (payout amount will vary based on the length of time spent to complete the raid as well as available funds) Raiders must have been present for at least 66% of the guild first kills to qualify, and must be of the raider rank with 75% attendance or greater. In the past, these payouts have surpassed 10k per person for instance completion.
Served and fought for InReverie for a solid service time and have shown acknowledgment to the guilds rules and mission statement. Veterans are our more casual players who can not make the commitment to raid, or who prefer other play styles. If a raid has room for a veteran to come along, they are always welcome to attend provided they have met the minimum requirements for the content. Raiders, however, will continue to get priority invites to raids*. We do not accept veteran applicants, and this rank is given at the discretion of guild leadership.
non-members who are given the InReverie Tag to remain in touch with friends or family. All players with the InReverie guild tag are expected to uphold the guild rules and mission statement. To receive this rank, established guild members will petition an officer.
Very new and freshly recruited. These members can be removed without voting under a decision by the enforcement of the guild. They must prove to the guild why they wish to be a part of the guild and why they are worthy to join the ranks of InReverie.
People who submit an application for raiding will be given a two week evaluation period (beginning with the start of the raid week - Tuesday). During this two week period, recruits are expected to show up to raid on time, maintain a 100% attendance and come fully prepared (see requirements above). In the event a recruit cannot make a raid or will be late, they are expected to post advanced notice. At the discretion of guild management, a recruits' probationary period may be extended to provide further evaluation, they will be fully informed of the reasoning and process.
Once the recruit has completed their two week probation period, and both parties (the applicant and the guild) are satisfied with the results, they will be welcomed into the raider rank and given all the perks that come with it.
* Raid Invites for progression content do not follow these guidelines. Progression raids will be constructed to provide the highest chance for success. See Section 5
V. Raid Procedure
All players will whisper the raid leader to be invited to a raid. Due to the requirement of only 75% attendance, the targets and difficulties can change, based on class balance and numbers, the target will be announced once the raid is formed. Until a raid is formed and the target given, we ask that people refrain from asking about the target for the night. There may be times when the raid as a whole is given the choice of targets, this will be done in the form of a quick in-raid poll.
Standard raids will invite based on both attendance record, preparedness and class balance. In progression content, the raid leader will select the raid members that they feel will give them the greatest position for success. In the event a raider is asked to sit for an encounter, they will be expected to remain available until called upon or until the end of the raid night to attain full attendance for the night. If a raider has been asked to sit for lack of preparedness, they will be expected to fulfill the requirements before allowed to rejoin the raid, provided their slot has not been filled.
VI. Loot Distribution
InReverie uses a loot council system. Anyone who is raiding with the guild will be required to have the EPGP Lootmaster mod, this will help to determine the need based on main and offspec and speed up distribution.
A council of Officers, Raid Leaders or Honor Guards will make decisions regarding loot, the primary parameters being overall guild need, attendance and performance. Three votes are required for loot assignment. Special Circumstance Loot will be awarded at officer/raid leader discretion before opening availability to the raid. Probationary members be considered last for loot. Loot for offspecs will be distributed at the discretion of the loot council.
Members are allowed to have any number of alts in the guild. For raid purposes and loot distribution, every player may have only one main toon. Mains are given priority on both invites and loot distribution. Under special circumstances, such as to maintain class balance, alts may be requested to be brought into a raid over a main. Players may switch their main toon at their request if they receive officer approval for the change, they will be subject to probationary terms and requirements before being promoted back to raider status.
VIII. Guild Bank
The guild bank has various aspects and permissions, as outlined here:
Guild Repairs 8.1
Most ranks in the guild have the ability to use guild repairs (exception being the probation rank). Each rank has been given an allotment for repairs as determined by their role in the guild. Raiders are given unlimited repairs as they have to meet a specific set of requirements to attain and retain the Raider rank.
The guild bank is wholly supported by its donations from its members, raiders and management. Any profession materials, gear or other useful items from the current expansion can be deposited into the Tab 2 in the guild bank. Donated materials will be distributed for raiding or, if not needed, be sold on the Auction House to support the guild bank.
Donations from previous expansions can be deposited into the Free For All tab (Tab 1), this tab is available for all members to use and it cleaned out every so often to avoid pile-up.
Any and all donations are appreciated!
Free For All Tab 8.3
Tab 1 in the guild bank is a free for all tab for all members of the guild to deposit and withdraw random goods. We ask that trash items be kept out of the guild bank, to reduce the need for purging it. It will be cleaned out regularly, so keep an eye on it and grab things as you need it. Anything cleared out may be sold or vendored and the funds from that will be recycled back into the guild bank.
Raider Tab 8.4
Tab 3 is used exclusively for people of the Raider rank. This is a place for them to equip themselves with consumables that may be needed throughout a raid night. There will be withdrawal limits placed, we ask people only take what they need. If anything else is needed out of the guild bank on raid nights, it is to be requested ahead of time to reduce downtime while raiding. Consumables in this tab are completely supported through donations from guildies, anyone who can contribute is helping keep it stocked.
Bulk Consumable Tab 8.5
Tab 4 is where consumables are kept, as well as item enhancement materials. The Raider rank can request gems or enchants for items that were given as upgrades while raiding with us. It is expected that raiders have their gear fully gemmed and enchanted before the next raid night. Requests for materials from this tab can be made outside of raid times. Requests can be fulfilled by any officer.
Auction House Tab 8.6
Tab 6 is where all items go to be sold. They will remain there for a short period of time. Members can request items from this tab for a discounted price. Proceeds from this tab will be reinvested into the guild for repairs, consumables, item enhancements and instance clear payouts.